Anemoi — Percent for Art: Soffit, Fremantle
ART·DESIGN·TECHNOLOGY·DOCUMENTATION
STUDIO/DG · EST. 2018 · PERTH

Public artbuilt likearchitecture.

Studio
StudioDG is a Perth-based public art practice working at the seam of art, architecture and computation. We design, model and deliver work that lives outdoors, at scale.
Now showing
Anemoi
Fremantle · 2019
Commissioned by
Defence Housing Australia · with Rick Vermey
01 / 20
Architectural IntegrationPublic SculptureParametric DesignBrick & MasonryFolded MetalCustom LightingWayfindingPublic Realm
Architectural IntegrationPublic SculptureParametric DesignBrick & MasonryFolded MetalCustom LightingWayfindingPublic Realm
_01Selected works
2018 — present

Permanent artworks
in public space.

Each piece is conceived as a piece of architecture in its own right: engineered, fabricated and installed under the studio's full design control.

_02Studio
Daniel Giuffre

One artist. One studio.
One thread of work.

Daniel Giuffre, Perth public artist and director of StudioDG
Daniel Giuffre · Artist & director

StudioDG is the practice of Daniel Giuffre — a Perth-based artist building permanent public artwork at the scale of buildings.

The studio sits at the intersection of three disciplines: the patience of architecture, the freedom of art, and the rigour of computational design. Each project moves through the studio under one set of hands — Daniel's — from concept and parametric model through to structural coordination, fabrication drawings and install.

That approach was sharpened over a decade in Perth's public art sector — first on major commissions alongside artists Rick Vermey, Jon Tarry and Simon Gilby, from ideation through documentation to delivery, and in recent years leading large-scale works in the studio's own name.

The digital tools are the studio's trade advantage: parametric models flow straight into fabrication-ready drawings, cost feedback arrives while a concept is still moving, and the detailing survives contact with the workshop. Daniel also teaches at Curtin University and lectures on computational design for the Australian Institute of Architects and Engineers Australia.

28
Permanent works
7y
As StudioDG
$7.8m+
Commissioned artwork value
_03Capabilities

What we make.
How we make it.

Eight overlapping disciplines run through the studio. Most projects use four or five of them at once.

_01

Architectural integration

Façades, screens, soffits and canopies that read as a continuous part of the building they serve.

FAÇADECANOPYSCREENSOFFIT
_02

Public sculpture

Freestanding artworks at urban scale — designed for weather, vandalism, and a long public life.

MONUMENTKINETICFORM
_03

Computational design

Parametric models, panelisation scripts, geometry exploration, and digital twin documentation.

GRASSHOPPERPARAMETRICSIMULATION
_04

Design to fabrication

From CNC and water-jet to brick mock-ups — we author the drawings the makers actually build from.

METALBRICKTIMBERBRONZE
_05

Wayfinding & identity

Built-in graphic systems that scale from a 30 mm tactile sign to a 30 m building face.

CIVICSIGNAGETYPE
_06

Public realm

Plaza furniture, gateways and ground-plane interventions that quietly hold whole precincts together.

PLAZAFURNITUREGROUND
_07

Lighting & dynamics

Integrated lighting, simple kinetics, and surfaces that change with the time of day.

LIGHTKINETIC
_08

Comprehensive documentation

Drawing sets that builders, certifiers and structural engineers can sign without redrawing.

DRAWINGBIMCERT
_04Process

Six phases.
One pair of hands.

Every project moves through the same six phases. Daniel is at the table for all of them.

_01

Listen & look

Site visits, conversations with the architect and client, photographs at every hour. The first weeks are spent learning the place — and what's missing from it.

+
_02

Sketch & test

Rapid hand sketches, paper models, 3d prints, then quick parametric studies. We aim for 20 directions before we commit to one.

+
_03

Compute & resolve

The chosen direction is built as a parametric model. Panelisation, structural envelopes and tolerances are resolved before the first fabrication drawing.

+
_04

Coordinate with builders

We work directly with structural engineers, certifiers, the head contractor and the fabricators. Drawings are tuned to how each one wants to receive them.

+
_05

Make alongside makers

Mock-ups, prototypes, then production. The studio sits in the workshop until the first piece comes off the jig correctly.

+
_06

Install & tune

On-site supervision through to handover, with last-mile tuning of finishes and lighting. We come back at six months and one year to check the work has aged the way we promised.

+
Anemoi — Percent for Art: Soffit, Fremantle
PHASE 01 · LISTEN

Building something
permanent?

daniel@studiodg.com.au

Studio

StudioDG

Perth, Western Australia

By appointment only

Contact

studio@studiodg.com.au+61 419 098 115

Follow

Instagram

Working with

Architects, developers,

councils and head builders.

Briefs welcomed at any stage.

© StudioDG · Daniel Giuffre · 2026Made on Whadjuk Noongar boodja.Site v3 · 2026